Have you actually done either? There're plenty of posts asking about this already, it will come to nomad a bit after pcvr version gets it (which we don't know exactly when that is) 9 sparda10123 8 mo. From 1914 until 1918, the western front was ravaged by gunfire, shelling from artillery, and terrible conditions. Back in June, we got our first peek at the next major development which is slated to expand beyond the games sandbox roots and introduce a more linear experience with procedurally generated dungeons for players to plunder. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, THE ULTIMATE FANTASY PACK has 200+ Weapons for you to use, all modelled and textured from scratch, This author has not provided any additional notes regarding file permissions, Ravelizardbtw for scripts and unity forkonstantino for some modelsoxi for vfx and unity work, This mod is opted-in to receive Donation Points. Enemies will also have basic AI with patrolling and a field-of-view. And for those worrying about performance, the studio says it took extra care with the graphical improvements, writing that everything that was reworked is significantly more optimized than the old versions. Hopefully that means similar performance levels as before despite the visual improvements. And finally, some of the sillier behaviours would be ironed out, such as not having AI thrust with an axe, etc, the studio writes. If you have not done any development for VR Training apps, then please do not act like you have an informed opinion. Gotta start preparing to rip Infinity Blade armor sets apart for this customization system 0o0. If anyone has any idea what is happening, please let me know. Permissions and credits. If youre talking about graphics, well, VR games are never going to look as good as flat-screen games. Now a new trailer reveals that the update is just around the corner, with a release date set for October 24th. The trailer shows a range of varied rooms that will be connected into procedurally generated dungeon routes, including some platforming that will see players swinging between hanging lanterns. As such, It is only recommended to opt into the beta if you are okay with having a buggy experience, or even better if you are interested in actively helping us find these bugs and contribute feedback on your experience that will help us polish.. 120Hz PC graphics without the cable. Unique DLs-- Total DLs-- Total views-- Version. damn greenfire making thought to be impossible . Can you not extrapolate what that tech will be like in 5 more years? But mainly focus on game development lately. (MPB189) last month I made and received $17915 from this job by doing easy work part-time. But most of the time that freedom to just swing around and go nuts without a wire is quite fun. Update [6/19/22] News at last - PCVR beta 3 has gone live and hopefully fixes the worst issues of U11. All estimated dates are completely loose ballparks and not solid. Im trying to figure out when U11 is coming out for Nomad Ive heard its coming in Q1 but were in Q2 and it isnt out, There're plenty of posts asking about this already, it will come to nomad a bit after pcvr version gets it (which we don't know exactly when that is), Supposed to be a week or so after pc gets it. The problem with promotion without discrimination is that it becomes little more than white noise. So yeah, Quest can go suck a fat one in that aspect. Install hundreds of mods with the click of a button. See here for more information. ago. Thanks for your patience and hope to have the beta release information soon! : Slamming the Lighting staff on the ground will launch out a shockwave which stuns everyone in the vicinity. VR applications for industrial and game development are nothing alike, comparing both markets makes no sense. Wouldnt be technically wrong though. Possibly in U12 or U13. Keep your finger on the pulse of the XR industry with the Daily Roundup, the most important news in one daily email. Install hundreds of mods with the click of a button. ALL of the mods are up-to-date with the game, I do not do vortex downloads, none are in subfolders, and nothing else. You can switch back and forth at your leisure. In the [U11] update, static objects receive beautiful dynamic lighting from nearly every light source in the game, most notably from the sun, and the result is much more vibrant and crisp than ever was possible before. While Blade & Sorcerys Update 10 will bring the first dungeon environment, along with a revamped home space for players (previewed here), it wont yet include a loot or character progression system. and the enemy Ai was so stupid and got way too close when attacking so much that when you would strike back you would swing past themhopefully both these are fixed now. A Powerful Wizard Discovers Third Person VR, Fastest Dungeon Run Ever Using The U11 Gravity Spell - Any%, easy, short (00:44:878), Assassin's Creed: Blood And Steel | Assassin's creed vr style 8| Blade And Sorcery, & ago. Go to this web and follow the instructions. The game is currently Early Access with a full release ballpark of Q4 2023. . Youre responding to 5 months old posts mate, maybe move on (whether the article was reposted or not, this doesnt change)? Stab 1 rapier into middle of they're palm and then all the way into the wall. :) But how long it will take - I dont know! Trust me, I looked at the "solutions" discussion. All of my mods that I have for B&S are not working. Blade and Sorcery just received an amazing new update, U11, on both Steam and for the Quest 2 Nomad version of the game. Sounds like a dream game if they can pull it off and hats off to them for putting it in an update, not dlc or new game, blade and Sorcery will turn into Skyrim Blades VR before Skyrim Blades VR ever releases XD. videogame_asset My games. On the performance, there is some good stuff however; we hope the out of memory crashing from 3-star dungeon will finally be resolved, but right now some other things are killing us in frame hits, so it's give and take as always. NEEDED TO WORK!!!! Studio Warpfrog hasnt committed to a firm release date for U11 yet, though they had previously set a goal for it to launch by the end of Q1. Do yourself a favor and get a WiFi6 router (or one of the upcoming Air Bridge adapters) and use Air Link when gaming. However, as of right now it has still not been rigorously tested because things are so crazy busy, so were sorry about that. Most popular community and official content for the past week. Fan favorite Physics-based VR melee fighterBlade & Sorcery is still going strong nearly two and a half years after its initial early access release. Working online from home and earning more than $15,000 simply doing easy work. Asajj Ventress's Lightsaber. MiserableProject6373 4 mo. And do I have to worry if there are several mods from different versions? A lot of folks keep asking whats in the U11 PC that will make it to Nomad. https://www.reddit.com/r/BladeAndSorcery/comments/vcahoi/how_it_feels_trying_to_finalize_u11/icd15w6/. As for the Gravity spell, players will now be impacted by their own Gravity Bubble which can let them reach greater heights, especially when combined with the new Gravity Jump feature which provides a boosted jump when players launch the Gravity spell from both hands at the ground. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. And as far as PCs in 5 years? Continued decline, just like weve seen in the last 10 years. I mentioned time and time again that one of the major things Nomad will not get compared to PC is the graphics upgrade. https://youtube.com/watch?v=YsBHQ3dOYWQ, Oh, finally getting somewhere. But still plays incredibly well, especially seeing that its standalone with no link to a pc at all. Before this change, static objects had their lighting fully baked-in, and received dynamic lighting from only a few sources such as hand-held torches, the studio writes. Log in to view your list of favourite games. Update (October 23rd, 2021): In a surprise trailer dropped this week, developer WarpFrog revealed that the U10 'Dungeons' update for Blade & Sorcery is set to launch tomorrow, October 24th . The goal is to hopefully have it released with Nomad U11 full release, or maybe a little after, but as usual it comes with a big fat "non-binding guesstimate" clause. Will be back around then to yell at you for predicting it wrong. Lighting will also have some special moves when combined with a staff; pressing and holding the alt-use button will generate an electric arc that remains in the air for a moment which can stun and maim enemies. I thought they were functions but still, this mod (when it comes out) is gonna be amazing! There are literally millions of us who believe that standalone VR does not in fact, suck. Wait, so these are new NPCs? The studio has also teased a brand new Soul spell, though say it probably wont make it into the game until after the U11 update. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Log in to view your list of favourite games. That means spells, weapons, stealth mechanics, clothing system, DOORS framework, a couple of dungeon rooms (U11 in general didnt have a lot of new rooms), new enemy armours, home exterior, tutorial, animation overhaul (first pass; this will be ongoing up to 1.0), inventory system Im probably forgetting the rest lol. Install hundreds of mods with the click of a button. Also, you need to grasp the concept that NOT ALL VR USERS ARE GAMERS. Log in to view your list of favourite games. You sound like a gamer who is upset because his Quest cant play games like his Switch can. Blade & Sorcery, THE game that makes you want to invest in full body tracking :-D Totally disagree. Get instant access and start playing; get involved with this game as it develops. Yes you are right but we dont call it mobile. Show more. Please note, the beta is a WIP and we are introducing many new system mechanics that are likely to have bugs and lacking polish around the edges; this will be the whole point of the beta, the developer says. The goal of [animation overhaul] is to make the AI more responsive in defending itself through parrying, while relying less on dodge-jumping backwards. As of now theres no word on when these improvements will reach the Quest version of the game. VR applications for industrial and game development are nothing alike really? Why does everyone have to pick a side, like its one versus the other? close. The game is currently Early Access with a full release ballpark of Q4 2023. Copyright 2023 Robin Scott. That means the U11 full release will largely look like what PCVR beta2 is right now, but with some added fixes. probably early june. Put one of they're hands onto wall PSVR 2 Review Sony Takes Several Steps Forward for Consumer VR, Quest Pro Review Impressive Hardware With a Value Proposition Thats Kind of, Hands-on: New Reverb G2 Tweaks Make a Solid Headset Even Better, PSVR 2 Unboxing Close-up with the Final Version of Sonys New VR. Its practically the same game on both platforms other than graphics and max enemy count, Except the Quest version loads faster for me than the PCVR version 8^). The original article, which overviews the major changes coming in U11, continues below. To keep performance high, most shadows are still baked in and static.. Facebook/Meta is holding back VR by dooming to obscurity any indie-dev whod dare go beyond the XR2-chips pitiful performance, and so PCVR suffers. Already done it to whoever it was. All rights reserved. Download: Manual; 0 of 0 File information. The powerful open-source mod manager from Nexus Mods. Original Article (April 1st, 2022): Expected in the next few months, theBlade & SorceryU11 update is going to bring a host of improvements to the popular game which will expand the way players can play. 1.0. Even those on gog which are DRM-free so without that excuse. The death they cause has started a fierce . 1,609. I hope that PC VR is the future, not mobile VR. Whine, whine, bitch and complain. So it will definitely be after U11 full release and not before. But lets rewind; the PCVR beta2 is going great and while there are some things to fix it is not a crazy amount (exactly what we hoped). I dont know what kind of VR developer you are if your dev box doesnt support VRS which is the fundamental tech foveated rendering is based on and which will become absolutely essential this year. The basic concept remains the same it's a "sandbox" brawler with immersive swordplay and magic but the developers are taking advantage of the freedom that comes with a stand . The team is fully in U11 mode, and we have been expanding quite significantly which means Warpfrog is a beehive of activity right now with everyone working on lots of different systems and features simultaneously. As always, roadmap is highly subject to change depending on player feedback and how development goes! I'm super busy with QA testing, recording, and writing the news, so I am gonna just keep my head down until release and hold off on DMs. I dont know what your definition of big is, Im guessing you mean mainstream, if thats the case, I dont think it will be 100% mainstream at any short/mid term either, but inside of gamer circles it could very well become quite common, just like PCs were a decade and a half ago 10 petaflops sounds a bit of an overkill to me, I think we can figure out how to get VR to more mainstream audiences before we get there. updates will be added as 2023 goes by READ DESCRIPTION, NEW LIGHTSABERS ARE IN THE DESCRIPTION!! FlushinZz 1 mo. I love how the majority of comments here only have passing relevance to Blade and Sorcery. We will see how it goes when the update releases. Screenshots tend to be blurry and low res, so to counter that the sharpness was bumped up, but some images might appear a little more jagged than in-headset. PSVR 2 vs. PSVR How Far Has PlayStation VR Come Since 2016? If we can fix that, we can start exporting the Nomad build. Im not really a fan of either version. Copyright 2023 Robin Scott. Install hundreds of mods with the click of a button. Magic is getting a makeover inBlade & Sorcery, starting with a heavy rework of visual and sound effects for the games spells, as the studio noted in a preview earlier this month. I personally work as a VR developer for a large Industrial training company. Update (May 6th, 2022): The Blade & Sorcery U11 update is available today in beta form on both Steam VR and Oculus PC. ago. Chapters:0:00 Update Overview0:37 New Animations1:15 Stealth Mechanics2:04 Magic Overhaul4:54 QoL \u0026 New Mechanics6:01 Other Additions6:33 The Future#bladeandsorcery #bladeandsorcerynomad #quest2 #explorewithquest Enemy attack animations will be improved by replacing derpier attack animations with video captured combat animations that are being custom made. From 1914 until 1918, the western front was ravaged by gunfire, shelling from artillery, and terrible conditions. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. Never. I'll show you how to solve that in this guide. From the time I post this comment if I were to guess I would say maybe a couple months, If I'm correct it will be in June some time, scripting is done on nomad just not out yet, How much I bet It take an year to get scripting on nomad, your bet is becoming more likely every passing month, The baron said today that they will try to add scripting in u11. ago Supposed to be a week or so after pc gets it 2 More posts from r/BladeAndSorcery 60K subscribers LebaneseChewbacca 6 days ago Mod Preview: Sorcerers of the Old Republic 600 Blade & Sorcery players on PC will get an extra treat with the U11 update. Why cant those who love PCVR go ahead and love it, and those who love Standalone VR go ahead and love that, and those of us who love both just get to be the luckiest girl at the barn dance! None of my mods are working. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Also, I discriminate plenty, everything I post showcases some value and effort and success in doing what it does and far from shovelware so nice strawman argument there. Become a powerful warrior, ranger or sorcerer and devastate your enemies. Thanks Sony. Im hoping we are going to get stuck at around a PS5 quality level, because many games will be made for the PSVR2 making it the new threshold instead of the Quest 2 and its puny XR2. The Quest would have a very hard time pushing many of them, especially the Outer Rim mods. There are more Quest 2 owners (around 10 million half a year ago) than Xbox Series X owners, around 3+- million PCVR users, and with PSVR2 just around the corner we can expect many more. Lightsaber Legends (U11) ABSOLUTELY NEEDED TO USE THESE SABERS!!! Press J to jump to the feed. No-Man's Land: WWI was four Years of pure hell on earth. Hello folks, The Baron here with the good news you have all been waiting for - KospY and the Warpfrog team have gotten U11 into a playable state that we now feel a U11 beta is possible! If there was ever a lesson to take from the fact U11 release was delayed and had a beta, it is that it is a great example of why release dates are not a great idea haha. All ya ever do is steal games, lol, even as someone with first world problems as you admit so not as some poor underprivileged soul with no means. Sure, you realize in 5 years mobile tech will be way better than now, but, so will the PC desktop? . Log in to view your list of favourite games. Blade and Sorcery - 11.2 released, U11 SDK now available - Steam News Change language View desktop website Valve Corporation. I know! Ive always been interested in this but the sandbox part of me off. I spend most of my BnS time in the Quest version. I play this game wireless too and on Quest but via PC. Blade & Sorcery: Nomad. Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. Hello mates! The powerful open-source mod manager from Nexus Mods. that makes no sense he will be bothered by minor compression but play the insanely ugly android version,proly he doesnt have a PC aint no way anyone plays the quest version when the pc version has all the amazing mods,looks 10 years ahead and with this update 15 years ahead,you can have many more enemies i play with 6 at once with wounds and realistic blood mods etc,its a no brainer,anyone that says otherwise either dont have a PC or they pretend they do. For some reason my friend is using this mod and I can't seem to figure out how he got it. || Blade And Sorcery #1 80-HD 74 subscribers Subscribe 13 Share 900 views 4 months ago U11 is finally here for nomad players! I know many of you are dying for this! mimickingmother 1 mo. The Nomad build is still being worked on, but is in a state where I feel confident enough to give you guys a ballpark! Espaol - Latinoamrica (Spanish - Latin America). This Website: https://www.nexusmods.com/bladeandsorcery. Im asking because just by taking a small peak, only at Steams numbers would put your argument to absolute shame, imagine looking at the whole platform. why would you need a cable when you switch to PC version? The original article, which overviews whats known about the new Dungeon mode thus far, continues below. Hello, I have a mod that is for version u11.3, so I want to know how do I see my game version and how do I change the version of the game. So go ahead and bitch about the fidelity of your game graphics the rest of us are plugging into the future and changing the world. Must be getting ready for that eventual PSVR 2 port being that Unity is one of the platforms engines. Im not looking for a job (but since Ive also worked in gaming press as a teen before my army service I naturally didnt put my own interests above the publications goals and potential editors directions either, duh) so nice ad hominem there. 5-10 ! The latest information will always be here in the pinned thread, cheers! Ultimate Fantasy Pack (U11) Endorsements. ! Pleasant-Airline-790 26 days ago. if you do VR development let me know on what joke mobile demo youre working on so i know i avoid it, im sorry are retarded is the least creative thing you could have said if youre gonna insult someone make it new make it creative make it hurt on a personal level you cant just say haha you retarded to everyone when you seem to have less processing power than the QUEST 1 thats been dropped in a lake. I think they just cancelled that after MS purchase. Looks like we got a hater here folks. Blade & Sorcery is a built-for-VR medieval fantasy sandbox with full physics driven melee, ranged and magic combat. Perhaps with more menacing foes too. So of course youre not someone who can understand anything Im saying here as its all about promoting the little guy, you dont have the right up bringing for something like that and will try to get others to fall to your level with silly, unnecessary and wrong translations of what they already said in plain English. This would be really disappointing too, but could be a possibility to brace for. Although, playing with light sabers for a bit is fun. According to the developer, players diving in this early should expect the beta to be buggy and break mods, but they hope to gather critical bug reports and feedback from the many changes the update brings. ]. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Copyright 2023 Robin Scott. Players will be able to mix and match various pieces, which the studio says will play a big role once the games shop is released where players can buy better armor from currency earned in the game. Create an account to follow your favorite communities and start taking part in conversations. An armor system is also coming to the game to allow players to equip themselves with individual pieces of armor. Right hand is broken and gets stuck in a pointing position. All trademarks are property of their respective owners in the US and other countries. share a screenshot, make a video, or start a new discussion. Enemy animation improvements are also in the works, though the studio says it doesnt yet know exactly how much of it will make it into theBlade & Sorcery U11 update. Blade & Sorcery VR - SATISFYING COMBAT l CINEMATIC GAMEPLAY EDIT . 145 views Aug 18, 2022 4 Dislike Share Save Crimson Kake 79 subscribers The Full Release of U11 has come out for Blade. Explore the. The easiest way to appreciate it is to take a look at the light and shadows in this album! Blade and Sorcery just received an amazing new update, U11, on both Steam and for the Quest 2 Nomad version of the game. According to the developer, players diving in this early should expect the. High end is making a comeback. When the beta becomes available I would post a big old news about it, and include opt-in instructions/pictures, no worries. AI has been reworked, the studio says, to more realistically respond to sneaking players. You type like a 3-year old on sudafed. Spells are also getting tweaks (and in some cases new functionality); developer Warpfrog says its design goals for the games magic system is for Fire to be a direct damage spell, Gravity to be about utility and versatile function, and Lighting to lean toward crowd control.. Great update to a great game. I mean, Ted, look at your post history! Blade & Sorcery is a medieval fantasy sandbox like no other, focusing on melee, ranged and magic combat that fully utilizes a unique and realistic physics driven interaction and combat system.Built exclusively for VR, collisions are dictated by fine hitboxes, objects have weight and follow the laws of physics . [Do note, the Quest is notoriously bad for taking screenshots (why oculus why?) One thing I can definitely say is it wont be released for the beta, as mods can add strain onto Nomad that cause out of memory issues enough as it is, so it would be very detrimental to have people using crazy mods during the beta and then reporting "beta issues" that are actual modding issues. These are expected to be added in later updates; the developer has teased a currency system for buying better equipment and some kind of skill tree for unlocking new abilities. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. For instance, enemies will be alerted to your presence if something is thrown in front of them, if they find a dead body, spot the player holding a torch, or hear the player clanging weapons together too loudly. Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. Blade & Sorcery: Nomad. If youre gonna complain about standalone VR, you are in the wrong place, Chucko. I have both. U11 Is Out On Blade & Sorcery: Nomad! Thankfully, that won't be an issue for long. 25 days ago. I tried to replace the folders by taking them out of the mods folder and putting them back in, but still nothing. Another possibility is it releases with U11 and through mass feedback we learn it has issues, and therefore has to return for more dev work. Hello There! Well finally I have some news for you guys, and it's good news. Expanded stealth mechanics will make sneaky playstyles more viable. According to the developer, players diving in this early should expect. This is the grade-A student that couldve gone to MIT and changed the world but didnt because his fanatically inclusive school made him tutor the kid that ate glue. So anyway, with these aforementioned concerns about things like performance and bugs, as well as not exactly knowing how long the port/fixes will take, we decided that we should run Nomad U11 as a beta. Its impossible to make this artstyle look good on such weak hardware as the Quest 2, is only logical. Thats todayand the update isnt here yetwhich means it has slipped into Q2. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. We might get to a point where theres little difference, but the fact is that a playable VR game needs to render something like 180 fps (90 per eye), while a playable flat-screen game only needs 60. what do you expect the quest 2 has the, battery the, processor the, camera the, stuff to run the game the, storage system the, screens the, cooling the, thing to connect to wifi the, whatever it is that tells where the guardian is the, thing to see when youre to close to the guardian the, system to show it on screen the, system to handle hand tracking all packed in one and the headset can handle a full spin cycle in a washing with no issues and it doesnt weigh as much as a brick somehow. Generally how it will work is you go to the game on the store page and where it says Version, there will be dropdown arrow and you can select U11 beta. I stick to my 2011 idea, that VR wont become big, until we have personal computers around 10 petaflops, which is 1000x than today and 10 000x more than in 2011. Looks much better. This has NEVER happened to me when using mods, and I am incredibly disappointed. dungeons only has sandbox, what the hell am i doing wrong? Blade and Sorcery - The Road to U11 - Steam News Hello mates, The Baron here with the latest news from Blade & Sorcery, and to give you a little preview at what is coming down the pipeline. Press question mark to learn the rest of the keyboard shortcuts. reddit.com r/BASNomad on Reddit: U11 is now fully released! Here we are talking about VR games, you bringing that into the equation is irrelevant. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Sovietfryingpan91 4 mo. The new U11 SDK has some great tools that should also hugely benefit the Nomad modding scene. So frustrating! ago. Btw guys, I'm not responding to any inboxes at the moment just because my everything is blowing up and I already know the majority of messages are going to be asking if the beta is releasing haha. Flag it as spam (which it is) and block him. Similarly, bodies hidden in dark areas will be harder for enemies to see. All rights reserved. The graphical improvements looks astounding! None of these are fixable as of Nomad U11.3 If you enjoy my mods, join my server (Greenf1re Studios) 29 comments . BenWasHere96 4 mo. Learn the difference between objective and subjective. The powerful open-source mod manager from Nexus Mods. can you tell me? Have you ever wanted to play Blade and Sorcery but there is too much lag? Create an account to follow your favorite communities and start taking part in conversations.

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when is u11 blade and sorcery nomad coming out